コード例 #1
0
        private ICompositionBrush CreateMicaBackdropBrush()
        {
            if (Win32Platform.WindowsVersion.Build < 22000)
            {
                return(null);
            }

            using var compositorWithBlurredWallpaperBackdropBrush =
                      _compositor.QueryInterface <ICompositorWithBlurredWallpaperBackdropBrush>();
            using var blurredWallpaperBackdropBrush =
                      compositorWithBlurredWallpaperBackdropBrush?.TryCreateBlurredWallpaperBackdropBrush();
            using var micaBackdropBrush = blurredWallpaperBackdropBrush?.QueryInterface <ICompositionBrush>();
            return(micaBackdropBrush.CloneReference());
        }
コード例 #2
0
        public WinUICompositorConnection(EglPlatformOpenGlInterface gl, object pumpLock)
        {
            _gl                       = gl;
            _pumpLock                 = pumpLock;
            _syncContext              = _gl.PrimaryEglContext;
            _angle                    = (AngleWin32EglDisplay)_gl.Display;
            _compositor               = NativeWinRTMethods.CreateInstance <ICompositor>("Windows.UI.Composition.Compositor");
            _compositor2              = _compositor.QueryInterface <ICompositor2>();
            _compositor5              = _compositor.QueryInterface <ICompositor5>();
            _compositorInterop        = _compositor.QueryInterface <ICompositorInterop>();
            _compositorDesktopInterop = _compositor.QueryInterface <ICompositorDesktopInterop>();
            using var device          = MicroComRuntime.CreateProxyFor <IUnknown>(_angle.GetDirect3DDevice(), true);

            _device    = _compositorInterop.CreateGraphicsDevice(device);
            _blurBrush = CreateBlurBrush();
        }