コード例 #1
0
 public void ClientBuyStocks(Version serverversion, ICommunicateable communicator, MarketState marketstate, int stockstobuy)
 {
     try
     {
         if (serverversion.Major > 0)
         {
             Stock.Available = communicator.ReceiveInt();
             if (stockstobuy > Stock.Available)
             {
                 stockstobuy = Stock.Available;
             }
             communicator.SendInt(stockstobuy);
             communicator.SendDouble(Stock.Price);
             communicator.SendDouble(Stock.CalculatePrice(stockstobuy) + Stock.CalculateBrokerage(marketstate, stockstobuy));
             Count                  = communicator.ReceiveInt();
             Stock.Available        = communicator.ReceiveInt();
             Stock.OwnedByPlayers   = communicator.ReceiveInt();
             LastBuyPrice           = communicator.ReceiveDouble();
             Deposit.Player.Capital = communicator.ReceiveDouble();
         }
     }
     catch (System.Exception ex)
     {
         throw ex;
     }
 }
コード例 #2
0
 public System.Object ClientCommunication(Version serverversion, ICommunicateable communicator, bool full, System.Object obj)
 {
     try
     {
         if (serverversion.Major > 0)
         {
             if (full)
             {
                 Id = communicator.ReceiveString();
                 Name = communicator.ReceiveString();
                 int c = communicator.ReceiveInt();
                 if (c > 0)
                 {
                     StockIndexes stockindexes = (StockIndexes) obj;
                     for (int i = 0; i < c; i++)
                     {
                         string id = communicator.ReceiveString();
                         StockIndex stockindex = null;
                         if (stockindexes.TryGetValue(id, out stockindex))
                         {
                             stockindex.Stocks.Add(Id, this);
                             StockIndexes.Add(stockindex.Id, stockindex);
                         }
                     }
                 }
                 PriceHistory.ClientCommunication(serverversion, communicator, full, obj);
             }
             if (serverversion.Major > 0 && serverversion.Minor >= 1)
             {
                 MinPrice = communicator.ReceiveDouble();
                 MaxPrice = communicator.ReceiveDouble();
             }
             else
             {
                 MinPrice = MIN_PRICE;
                 MaxPrice = MAX_PRICE;
             }
             Price = communicator.ReceiveDouble();
             if (full && PriceHistory.Count > 0)
                 PriceHistory.RemoveAt(PriceHistory.Count - 1);
             Available = communicator.ReceiveInt();
             OwnedByPlayers = communicator.ReceiveInt();
         }
         return this;
     }
     catch (System.Exception ex)
     {
         throw ex;
     }
 }
コード例 #3
0
 public System.Object ClientCommunication(Version serverversion, ICommunicateable communicator, bool full, System.Object obj)
 {
     try
     {
         if (serverversion.Major > 0)
         {
             int c = communicator.ReceiveInt();
             if (c > 0)
             {
                 Enumerator e = this.GetEnumerator();
                 for (int i = 0; i < c; i++)
                 {
                     if (full)
                     {
                         Stock stock = new Stock(serverversion, communicator, full, obj);
                         this.Add(stock.Id, stock);
                     }
                     else if (e.MoveNext())
                     {
                         e.Current.Value.ClientCommunication(serverversion, communicator, full, obj);
                     }
                 }
             }
         }
         return(this);
     }
     catch (System.Exception ex)
     {
         throw ex;
     }
 }
コード例 #4
0
 public System.Object ClientCommunication(Version serverversion, ICommunicateable communicator, bool full, System.Object obj)
 {
     try
     {
         if (serverversion.Major > 0)
         {
             while (this.Count > 0)
             {
                 this.Clear();
             }
             int c = communicator.ReceiveInt();
             if (c > 0)
             {
                 for (int i = 0; i < c; i++)
                 {
                     this.Add(communicator.ReceiveDouble());
                 }
             }
         }
         return(this);
     }
     catch (System.Exception ex)
     {
         throw ex;
     }
 }
コード例 #5
0
 public System.Object ClientCommunication(Version serverversion, ICommunicateable communicator, bool full, System.Object obj)
 {
     try
     {
         if (serverversion.Major > 0)
         {
             int c = communicator.ReceiveInt();
             if (c > 0)
             {
                 System.Collections.Generic.Dictionary <string, DepositContent> .ValueCollection.Enumerator e = this.Values.GetEnumerator();
                 for (int i = 0; i < c; i++)
                 {
                     if (e.MoveNext())
                     {
                         e.Current.ClientCommunication(serverversion, communicator, full, obj);
                     }
                 }
             }
         }
         return(this);
     }
     catch (System.Exception ex)
     {
         throw ex;
     }
 }
コード例 #6
0
 public void ServerBuyStocks(Version clientversion, ICommunicateable communicator)
 {
     try
     {
         if (clientversion.Major > 0)
         {
             communicator.SendInt(Stock.Available);
             int    stockstobuy = communicator.ReceiveInt();
             double stockprice  = communicator.ReceiveDouble();
             double price       = communicator.ReceiveDouble();
             if (stockstobuy > 0 && stockstobuy <= Stock.Available && Deposit.Player.Capital >= price)
             {
                 Count                  += stockstobuy;
                 Stock.Available        -= stockstobuy;
                 Stock.OwnedByPlayers   += stockstobuy;
                 LastBuyPrice            = stockprice;
                 Deposit.Player.Capital -= price;
             }
             communicator.SendInt(Count);
             communicator.SendInt(Stock.Available);
             communicator.SendInt(Stock.OwnedByPlayers);
             communicator.SendDouble(LastBuyPrice);
             communicator.SendDouble(Deposit.Player.Capital);
         }
     }
     catch (System.Exception ex)
     {
         throw ex;
     }
 }
コード例 #7
0
 public System.Object ClientCommunication(Version serverversion, ICommunicateable communicator, bool full, System.Object obj)
 {
     try
     {
         if (serverversion.Major > 0)
         {
             State     = (MarketStateType)communicator.ReceiveInt();
             Epochs    = communicator.ReceiveInt();
             Brokerage = communicator.ReceiveDouble();
         }
         return(this);
     }
     catch (System.Exception ex)
     {
         throw ex;
     }
 }
コード例 #8
0
 public System.Object ClientCommunication(Version serverversion, ICommunicateable communicator, bool full, System.Object obj)
 {
     try
     {
         if (serverversion.Major > 0)
         {
             Count         = communicator.ReceiveInt();
             LastBuyPrice  = communicator.ReceiveDouble();
             LastSellPrice = communicator.ReceiveDouble();
         }
         return(this);
     }
     catch (System.Exception ex)
     {
         throw ex;
     }
 }
コード例 #9
0
 public void ServerSellStocks(Version clientversion, ICommunicateable communicator)
 {
     try
     {
         if (clientversion.Major > 0)
         {
             int    stockstosell = communicator.ReceiveInt();
             double stockprice   = communicator.ReceiveDouble();
             double price        = communicator.ReceiveDouble();
             double brokerage    = communicator.ReceiveDouble();
             if (stockstosell > 0 && stockstosell < Count && price >= brokerage)
             {
                 Count -= stockstosell;
                 Stock.OwnedByPlayers -= stockstosell;
                 Stock.Available      += stockstosell;
                 if (Count <= 0)
                 {
                     LastBuyPrice  = 0;
                     LastSellPrice = 0;
                 }
                 else
                 {
                     LastSellPrice = stockprice;
                 }
                 Deposit.Player.Capital += price - brokerage;
             }
             communicator.SendInt(Count);
             communicator.SendInt(Stock.OwnedByPlayers);
             communicator.SendInt(Stock.Available);
             communicator.SendDouble(LastBuyPrice);
             communicator.SendDouble(LastSellPrice);
             communicator.SendDouble(Deposit.Player.Capital);
         }
     }
     catch (System.Exception ex)
     {
         throw ex;
     }
 }
コード例 #10
0
 public System.Object ClientCommunication(Version serverversion, ICommunicateable communicator, bool full, System.Object obj)
 {
     try
     {
         if (serverversion.Major > 0)
         {
             while (NewPlayers.Count > 0)
             {
                 NewPlayers.Clear();
             }
             while (DisconnectedPlayers.Count > 0)
             {
                 DisconnectedPlayers.Clear();
             }
             DisconnectedPlayers.AddRange(this);
             int c = communicator.ReceiveInt();
             if (c > 0)
             {
                 for (int i = 0; i < c; i++)
                 {
                     int  playerid      = communicator.ReceiveInt();
                     bool containplayer = Contains(playerid);
                     communicator.SendBool(containplayer);
                     if (!containplayer)
                     {
                         Player player = new Player(playerid, serverversion, communicator, true, obj);
                         this.Add(player);
                         NewPlayers.Add(player);
                     }
                     else
                     {
                         Player player = GetPlayer(playerid);
                         player.ClientCommunication(serverversion, communicator, false, obj);
                         while (DisconnectedPlayers.Contains(player))
                         {
                             DisconnectedPlayers.Remove(player);
                         }
                     }
                 }
             }
             if (DisconnectedPlayers.Count > 0)
             {
                 foreach (Player p in DisconnectedPlayers)
                 {
                     while (this.Contains(p))
                     {
                         this.Remove(p);
                     }
                 }
             }
         }
         foreach (Player player in this)
         {
             if (player.IsYou)
             {
                 return(player);
             }
         }
         return(null);
     }
     catch (System.Exception ex)
     {
         throw ex;
     }
 }