private bool UpdateLinkedItems(Story storyCurrent, Story storyNew) { _storyArtistsRepository.UpdateLinkedItems(storyCurrent, storyNew); _storyBooksRepository.UpdateLinkedItems(storyCurrent, storyNew); _storyCharactersRepository.UpdateLinkedItems(storyCurrent, storyNew); return(true); }
private bool UpdateLinkedItems(Book bookCurrent, Book bookNew) { _bookPublishersRepository.UpdateLinkedItems(bookCurrent, bookNew); _bookSeriesRepository.UpdateLinkedItems(bookCurrent, bookNew); _storyBooksRepository.UpdateLinkedItems(bookCurrent, bookNew); return(true); }
private bool UpdateLinkedItems(Series seriesCurrent, Series seriesNew) { _bookSeriesRepository.UpdateLinkedItems(seriesCurrent, seriesNew); return(true); }
private bool UpdateLinkedItems(Artist artistCurrent, Artist artistNew) { _storyArtistsRepository.UpdateLinkedItems(artistCurrent, artistNew); return(true); }
private bool UpdateLinkedItems(Character characterCurrent, Character characterNew) { _storyCharactersRepository.UpdateLinkedItems(characterCurrent, characterNew); return(true); }
private bool UpdateLinkedItems(Publisher publisherCurrent, Publisher publisherNew) { _bookPublishersRepository.UpdateLinkedItems(publisherCurrent, publisherNew); return(true); }