コード例 #1
0
 public void BotCollision(Collider collider)
 {
     if (collider is Paper || collider is Block)
     {
         if (
             Y > 3000 + World.SPACE_BETWEEN_THINGS &&
             HorizontalSpeed == 0 &&
             X % Width + World.SPACE_BETWEEN_THINGS != 0)
         {
             X = MathHelper.RoundUp(X, Width + World.SPACE_BETWEEN_THINGS);
         }
     }
     CollisionHandler.BotCollision(collider);
 }
コード例 #2
0
 public void BotCollision(Collider collider)
 {
     CollisionHandler.BotCollision(collider);
 }