コード例 #1
0
    void OnTriggerEnter2D(Collider2D other)
    {
        // Destroy(other.gameObject);
        Debug.Log(other.name);
        ICollector c = other.gameObject.GetComponent <ICollector>();

        if (c != null)
        {
            c.PickUp(dropped_item);
            Destroy(this.gameObject);
        }
    }