コード例 #1
0
        public Cockpit(FContext context)
        {
            PositionMode   = MovementMode.TrackPosition;
            GrabFocus      = false;
            bStaticUpdated = false;

            this.context   = context;
            vUIElements    = new List <SceneUIElement> ();
            UIElementLayer = FPlatform.HUDLayer;

            Layouts       = new Dictionary <string, ICockpitLayout>();
            defaultLayout = null;

            vKeyHandlers   = new List <IShortcutKeyHandler>();
            InputBehaviors = new InputBehaviorSet()
            {
                DefaultSource = this
            };
            OverrideBehaviors = new InputBehaviorSet()
            {
                DefaultSource = this
            };
            HUDAnimator = new GenericAnimator();

            TiltAngle          = ShiftAngle = 0.0f;
            DefaultCursorDepth = -1;
        }
コード例 #2
0
        public void SetDefaultLayout(string name)
        {
            ICockpitLayout setdefault = null;

            if (Layouts.TryGetValue(name, out setdefault) == false)
            {
                throw new Exception("Cockpit.SetDefaultLayout: could not find layout named " + name);
            }
            defaultLayout = setdefault;
        }
コード例 #3
0
        /// <summary>
        /// Find Layout with given name, or default layout if no argument
        /// </summary>
        public ICockpitLayout Layout(string name = "")
        {
            if (name == "")
            {
                return(defaultLayout);
            }
            ICockpitLayout r = null;

            if (Layouts.TryGetValue(name, out r) == false)
            {
                throw new Exception("Cockpit.Layout: could not find layout named " + name);
            }
            return(r);
        }
コード例 #4
0
        /// <summary>
        /// Register a layout
        /// </summary>
        public void AddLayout(ICockpitLayout e, string name, bool bSetAsDefault = false)
        {
            if (Layouts.ContainsKey(name))
            {
                throw new Exception("Cockpit.AddLayout: tried to register duplicate name " + name);
            }

            // always set first layout as default, until another default comes along
            if (Layouts.Count == 0)
            {
                bSetAsDefault = true;
            }

            Layouts[name] = e;
            if (bSetAsDefault)
            {
                defaultLayout = e;
            }
        }
コード例 #5
0
        /// <summary>
        /// Remove named layout.
        /// If bRemoveAllElements, then layout.RemoveAll() is called to clean up contents
        /// (otherwise you must do yourself).
        /// Note: if default layout is removed, we set default to null. You need to call SetDefaultLayout in this case.
        /// </summary>
        public void RemoveLayout(string name, bool bRemoveAllElements = true)
        {
            ICockpitLayout remove = null;

            if (Layouts.TryGetValue(name, out remove) == false)
            {
                throw new Exception("Cockpit.RemoveLayout: could not find layout named " + name);
            }

            Layouts.Remove(name);

            if (bRemoveAllElements)
            {
                remove.RemoveAll(true);
            }

            if (defaultLayout == remove)
            {
                defaultLayout = null;
            }

            // [TODO] can we auto-update default layout??
        }