public ClientHostingModule(Client client, Version octgnVersion) { RPC = new ClientHostingRPC(client, octgnVersion); if (client.Serializer is XmlSerializer serializer) { serializer.Include(typeof(HostedGame)); } }
public Hosting(Client client, Version octgnVersion) { _client = client ?? throw new ArgumentNullException(nameof(client)); if (_client.Serializer is XmlSerializer serializer) { serializer.Include(typeof(HostedGame)); } ClientRPC = new ClientHostingRPC(_client, octgnVersion); }