/// <summary> /// Send a message to get the device media or receiver status. /// </summary> public void GetStatus() { if (chromeCastMessages == null || device == null || IsDisposed) { return; } var deviceState = device.GetDeviceState(); if (!pendingStatusMessage) { pendingStatusMessage = true; if (deviceState == DeviceState.Playing || deviceState == DeviceState.Buffering || deviceState == DeviceState.Paused) { SendMessage(chromeCastMessages.GetMediaStatusMessage(GetNextRequestId(), chromeCastSource, chromeCastDestination)); } else { GetReceiverStatus(); } } else { logger.Log($"[{DateTime.Now.ToLongTimeString()}] [{device.GetHost()}:{device.GetPort()}] Last received message: {lastReceivedMessage}"); } // Keep trying to play when in playing mode. if (userMode == UserMode.Playing) { switch (deviceState) { case DeviceState.NotConnected: case DeviceState.Disposed: case DeviceState.ConnectError: case DeviceState.LoadFailed: case DeviceState.LoadCancelled: case DeviceState.InvalidRequest: case DeviceState.Closed: case DeviceState.Connected: case DeviceState.LaunchingApplication: case DeviceState.LaunchedApplication: case DeviceState.Idle: ResumePlaying(); break; case DeviceState.LoadingMedia: case DeviceState.LoadingMediaCheckFirewall: case DeviceState.Buffering: case DeviceState.Playing: case DeviceState.Paused: default: break; } } }
public void GetStatus() { var deviceState = getDeviceState(); if (deviceState == DeviceState.Playing || deviceState == DeviceState.Buffering || deviceState == DeviceState.Paused) { SendMessage(chromeCastMessages.GetMediaStatusMessage(GetNextRequestId(), chromeCastSource, chromeCastDestination)); } else { GetReceiverStatus(); } }
public void GetMediaStatus() { SendMessage(chromeCastMessages.GetMediaStatusMessage(GetNextRequestId(), chromeCastSource, chromeCastDestination)); }