/// <summary> /// Adds a check to the tab and returns true if the check causes a restructure /// </summary> /// <param name="check">The check display to add to the tab</param> /// <returns>True if check is new, false if replacing an existing check or filling an existing space</returns> public bool AddCheck(ICheckDisplay check) { bool returnValue = false; var indexInTypesArray = _types.IndexOf(check.GetCheckType()); if (indexInTypesArray == -1) { indexInTypesArray = _types.Count; _types.Add(check.GetCheckType()); _checks.AddRow(); returnValue = true; } var indexInLocsArray = _locations.IndexOf(check.GetLocation()); if (indexInLocsArray == -1) { indexInLocsArray = _locations.Count; _locations.Add(check.GetLocation()); _checks.AddColumn(); returnValue = true; } _checks.InsertItem(check, indexInTypesArray, indexInLocsArray); LastColumn = indexInLocsArray; LastRow = indexInTypesArray; return returnValue; }
public CheckDisplayDto(ICheckDisplay check) { IsLoading = check.IsLoading(); IsPaused = check.IsPaused(); HasError = check.HasError(); IsTriggered = check.IsTriggered(); Result = check.GetResult(); Status = check.GetStatus(); Error = check.GetError(); Location = check.GetLocation(); CheckType = check.GetCheckType(); TabName = check.GetTab(); }