public QuestTracker(QuestEntity.IConfig config, IChatManagerServer chatManager) { _config = config; _chatManager = chatManager; _entities = new ConcurrentDictionary <long, QuestEntity>(); _lastOnlinePlayerIds = new HashSet <long>(); }
private void SessionManagerOnSessionStateChanged(ITorchSession session, TorchSessionState newstate) { switch (newstate) { case TorchSessionState.Loading: break; case TorchSessionState.Loaded: Task.Run(async() => await Provider.Initialize()); _chat = Torch.CurrentSession.Managers.GetManager <IChatManagerServer>(); _commands = Torch.CurrentSession.Managers.GetManager <CommandManager>(); ChatService.Register(); ChatService.MessageReceived += ChatService_MessageReceived; break; case TorchSessionState.Unloading: ChatService.Unregister(); ChatService.MessageReceived -= ChatService_MessageReceived; break; case TorchSessionState.Unloaded: break; default: throw new ArgumentOutOfRangeException(nameof(newstate), newstate, null); } }
public void Initialize(IChatManagerServer chatManager) { _torchDiscordClient.Initialize(chatManager); _torchDiscordClient.AddMessageListener(this); _linkDb.Read(); }
public static void SendMessage(string msg) { IChatManagerServer manager = null; if (Util.chatManager == null) { ITorchSession currentSession = UpdateMePlugin.Instance.Torch.CurrentSession; if (currentSession != null) { IDependencyManager managers = currentSession.Managers; if (managers != null) { manager = DependencyProviderExtensions.GetManager <IChatManagerServer>(managers); } } Util.chatManager = manager; } try { //Util.chatManager.DisplayMessageOnSelf("Server", msg); Util.chatManager.SendMessageAsSelf(msg); } catch (Exception ex) { Util.Log(string.Concat("UpdateMe catched an exception!", ex, ex.StackTrace)); } }
void OnGameLoaded() { _chatManager = Torch.CurrentSession.Managers.GetManager <IChatManagerServer>(); _chatManager.OrThrow("Chat manager not found"); _tierWorldMessenger = new TierWorldMessenger(Config, _chatManager); TaskUtils.RunUntilCancelledAsync(_tierWorldMessenger.Run, _cancellationTokenSource.Token).Forget(Log); }
public AutoModerator(IConfig config, IChatManagerServer chatManager) { _config = config; _chatManager = chatManager; _exemptBlockTypePairs = new BlockTypePairCollection(); _grids = new GridTracker(config); _players = new PlayerTracker(config); _entityGpsBroadcaster = new EntityGpsBroadcaster(config); _questTracker = new QuestTracker(config, chatManager); _punishExecutor = new PunishExecutor(config, _exemptBlockTypePairs); _punishChatFeed = new PunishChatFeed(config, _chatManager); }
public static void Respond(string message, string sender = null, ulong steamid = 0, string font = null) { if (sender == "Server") { sender = null; font = null; } IChatManagerServer manager = Torch.CurrentSession.Managers.GetManager <IChatManagerServer>(); if (manager == null) { return; } manager.SendMessageAsOther(sender, message, font, steamid); }
public override void Init(ITorchBase torch) { base.Init(torch); Instance = this; _sessionManager = Torch.Managers.GetManager <TorchSessionManager>(); ChatManager = Torch.Managers.GetManager <IChatManagerServer>(); if (_sessionManager != null) { _sessionManager.SessionStateChanged += SessionChanged; } LoadConfig(); }
public TorchCqBridgeBot( IChatManagerServer chatManagerServer, string address, string accessToken, long groupId, bool removeCqCode, bool ignoreEmptyMessage, string qqChatAuthorFormat, string qqChatMessageFormat, string gameChatFormat) { _chatManagerServer = chatManagerServer; _address = address; _accessToken = accessToken; _groupId = groupId; _removeCqCode = removeCqCode; _ignoreEmptyMessage = ignoreEmptyMessage; _qqChatAuthorFormat = qqChatAuthorFormat; _qqChatMessageFormat = qqChatMessageFormat; _gameChatFormat = gameChatFormat; }
public static void SendMessage(this IChatManagerServer self, string name, ulong targetSteamId, string message) { self.SendMessageAsOther(name, message, targetSteamId: targetSteamId); }
public QuestEntity(long playerId, IConfig config, IChatManagerServer chatManager) { _config = config; PlayerId = playerId; _chatManager = chatManager; }
public void Dispose() { _backing_chat = null; Unregister(); }
public TierWorldMessenger(IConfig config, IChatManagerServer chatManager) { _config = config; _chatManager = chatManager; _lastPositions = new Dictionary <ulong, Vector3D>(); }
public PunishChatFeed(IConfig config, IChatManagerServer chatManager) { _config = config; _chatManager = chatManager; _pinnedPlayerIds = new HashSet <long>(); }
public void Initialize(IChatManagerServer chatManager) { _chatManager = chatManager; }