コード例 #1
0
        /// <summary>
        /// Creates a new <see cref="Gw2WebApiV2Client"/>.
        /// </summary>
        /// <param name="connection">The connection used to make requests, see <see cref="IConnection"/>.</param>
        /// <param name="gw2Client">The Guild Wars 2 client.</param>
        /// <exception cref="ArgumentNullException"><paramref name="connection"/> or <paramref name="gw2Client"/> is <c>null</c>.</exception>
        protected internal Gw2WebApiV2Client(IConnection connection, IGw2Client gw2Client)
            : base(connection, gw2Client)
        {
            if (connection == null)
            {
                throw new ArgumentNullException(nameof(connection));
            }
            if (gw2Client == null)
            {
                throw new ArgumentNullException(nameof(gw2Client));
            }

            this.account        = new AccountClient(connection, gw2Client);
            this.achievements   = new AchievementsClient(connection, gw2Client);
            this.backstory      = new BackstoryClient(connection, gw2Client);
            this.build          = new BuildClient(connection, gw2Client);
            this.characters     = new CharactersClient(connection, gw2Client);
            this.colors         = new ColorsClient(connection, gw2Client);
            this.commerce       = new CommerceClient(connection, gw2Client);
            this.continents     = new ContinentsClient(connection, gw2Client);
            this.createSubtoken = new CreateSubtokenClient(connection, gw2Client);
            this.currencies     = new CurrenciesClient(connection, gw2Client);
            this.dailyCrafting  = new DailyCraftingClient(connection, gw2Client);
            this.dungeons       = new DungeonsClient(connection, gw2Client);
            this.emblem         = new EmblemClient(connection, gw2Client);
            this.emotes         = new EmotesClient(connection, gw2Client);
            this.files          = new FilesClient(connection, gw2Client);
            this.finishers      = new FinishersClient(connection, gw2Client);
            this.gliders        = new GlidersClient(connection, gw2Client);
            this.guild          = new GuildClient(connection, gw2Client);
            this.home           = new HomeClient(connection, gw2Client);
            this.items          = new ItemsClient(connection, gw2Client);
            this.itemstats      = new ItemstatsClient(connection, gw2Client);
            this.legends        = new LegendsClient(connection, gw2Client);
            this.mailCarriers   = new MailCarriersClient(connection, gw2Client);
            this.mapChests      = new MapChestsClient(connection, gw2Client);
            this.maps           = new MapsClient(connection, gw2Client);
            this.masteries      = new MasteriesClient(connection, gw2Client);
            this.materials      = new MaterialsClient(connection, gw2Client);
            this.minis          = new MinisClient(connection, gw2Client);
            this.mounts         = new MountsClient(connection, gw2Client);
            this.novelties      = new NoveltiesClient(connection, gw2Client);
            this.outfits        = new OutfitsClient(connection, gw2Client);
            this.pets           = new PetsClient(connection, gw2Client);
            this.professions    = new ProfessionsClient(connection, gw2Client);
            this.pvp            = new PvpClient(connection, gw2Client);
            this.quaggans       = new QuaggansClient(connection, gw2Client);
            this.quests         = new QuestsClient(connection, gw2Client);
            this.races          = new RacesClient(connection, gw2Client);
            this.raids          = new RaidsClient(connection, gw2Client);
            this.recipes        = new RecipesClient(connection, gw2Client);
            this.skills         = new SkillsClient(connection, gw2Client);
            this.tokenInfo      = new TokenInfoClient(connection, gw2Client);
            this.worldBosses    = new WorldBossesClient(connection, gw2Client);
        }
コード例 #2
0
    public MainMenuStateManager(
        ICharactersClient charactersClient,
        MainMenuState state)
    {
        _charactersClient = charactersClient;

        _currentState = state;
        _stateSubject = new BehaviorSubject <MainMenuState>(_currentState);

        _ = GetCharacters(); // Fire and forget.
    }
コード例 #3
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 public CharacterCreationInputHandler(
     ITyperPool typerPool,
     ComponentPool componentPool,
     CharacterCreationState state,
     IScreenNavigation screenNavigation,
     ICharactersClient charactersClient) : base(typerPool, componentPool)
 {
     _screenNavigation = screenNavigation;
     _charactersClient = charactersClient;
     _state            = state;
 }
コード例 #4
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    public ScreenFactory(
        ITextGenerator textGenerator,
        IConnectionManager connectionManager,
        ICharactersClient charactersClient,
        ILocationsClient locationsClient,
        IOutput output,
        IPrinter <MainMenuState> mainMenuPrinter,
        IPrinter <CharacterCreationState> characterCreationPrinter,
        IPrinter <WorldScreenState> worldPrinter)
    {
        _textGenerator            = textGenerator;
        _connectionManager        = connectionManager;
        _charactersClient         = charactersClient;
        _locationsClient          = locationsClient;
        _output                   = output;
        _mainMenuPrinter          = mainMenuPrinter;
        _characterCreationPrinter = characterCreationPrinter;
        _worldPrinter             = worldPrinter;

        // Create this only after initializing everything inside ScreenFactory.
        ScreenNavigation = new ScreenNavigation(this);

        Task.Run(() => ScreenNavigation.Screen = GameScreen.MainMenu);
    }
コード例 #5
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 public ProposeRopeWarContestHandler(ILocationStore locationStore, ICharactersClient charactersClient)
 {
     _locationStore    = locationStore;
     _charactersClient = charactersClient;
 }
コード例 #6
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 public ProfileServiceAdapter(ICharactersClient charactersClient)
 {
     _charactersClient = charactersClient;
 }
コード例 #7
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 public CharacterStateServiceAdapter(ICharactersClient charactersClient)
 {
     _charactersClient = charactersClient;
 }
コード例 #8
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 public AuthorizeCharacterConnectHook(ICharactersClient charactersClient)
 {
     _charactersClient = charactersClient;
 }