public Glede_BossAttack_1(ISkillCharacter character) : base(character) { skill = character.skill; if (null == skill) { DebugTool.LogError(GetType() + " skill is null!"); } // end if } // end Glede_BossAttack_1
public SfixBossChase(ISkillCharacter character) : base(character) { skill = character.skill; if (null == skill) { DebugTool.LogError(GetType() + " skill is null!"); } // end if } // end SfixBossChase