コード例 #1
0
 /// <summary>
 /// Creates a form for component properties editor
 /// </summary>
 /// <param name="comp">The component</param>
 /// <returns>The result form</returns>
 public override object CreateForm(INamedComponent comp)
 {
     if (comp is IObjectLabel)
     {
         IObjectLabel    ol     = comp as IObjectLabel;
         ICategoryObject obj    = ol.Object;
         Camera          camera = obj.GetSimpleObject <Camera>();
         if (camera != null)
         {
         }
         if (obj is Motion6D.SerializablePosition)
         {
             Motion6D.Interfaces.IPosition p = obj as Motion6D.Interfaces.IPosition;
             object o = p.Parameters;
             if (o != null)
             {
                 if (o is Motion6D.Interfaces.IVisible)
                 {
                     Motion6D.Interfaces.IVisible v = o as Motion6D.Interfaces.IVisible;
                     object ob = factory.CreateForm(p, v);
                     if (ob != null)
                     {
                         if (ob is Form)
                         {
                             Form f = ob as Form;
                             return(f);
                         }
                     }
                 }
             }
         }
     }
     return(null);
 }
コード例 #2
0
        /// <summary>
        /// Creates object label from object
        /// </summary>
        /// <param name="obj">The object</param>
        /// <returns>The label</returns>
        public override IObjectLabelUI CreateLabel(ICategoryObject obj)
        {
            Camera camera = obj.GetSimpleObject <Camera>();

            if (camera != null)
            {
                return(factory.CreateLabel(camera) as IObjectLabelUI);
            }
            if (obj is Motion6D.SerializablePosition)
            {
                Motion6D.SerializablePosition sp = obj.GetObject <Motion6D.SerializablePosition>();
                object lp = sp.Parameters;
                Motion6D.Interfaces.IVisible vis = lp.GetSimpleObject <Motion6D.Interfaces.IVisible>();
                if (vis != null)
                {
                    object vl = factory.CreateLabel(sp, vis);
                    if (vl is IObjectLabelUI)
                    {
                        return(vl as IObjectLabelUI);
                    }
                }
            }
            return(null);
        }