public with_the_PlayDealersHandAction() { can_hit_dealer_spec = MockRepository.GenerateStub <ICanHitDealerSpecification>(); hand_status_factory = MockRepository.GenerateStub <IHandStatusFactory>(); SUT = new PlayDealersHand(can_hit_dealer_spec, hand_status_factory); }
public with_the_PlayDealersHandAction() { can_hit_dealer_spec = MockRepository.GenerateStub<ICanHitDealerSpecification>(); hand_status_factory = MockRepository.GenerateStub<IHandStatusFactory>(); SUT = new PlayDealersHand(can_hit_dealer_spec, hand_status_factory); }
public PlayDealersHand(ICanHitDealerSpecification can_hit_dealer, IHandStatusFactory hand_status_factory) { _can_hit_dealer = can_hit_dealer; _hand_status_factory = hand_status_factory; }