public void AddRenderer(ICameraPostRenderer rend) { foreach (ICameraPostRenderer r in _renderers) { if (r == rend) { return; } } _renderers.Add(rend); Renderers = _renderers.ToArray(); }
public void AddRenderer(ICameraPostRenderer r) { _renderers.Add (r); }
public void RemoveRenderer(ICameraPostRenderer rend) { _renderers.Remove(rend); Renderers = _renderers.ToArray(); }