コード例 #1
0
ファイル: kOSProcessor.cs プロジェクト: vosechu/KOS
        public override void OnLoad(ConfigNode node)
        {
            // KSP Seems to want to make an instance of my partModule during initial load
            if (vessel == null)
            {
                return;
            }

            foreach (var hdNode in node.GetNodes("harddisk"))
            {
                var newDisk = new Harddisk(hdNode);
                HardDisk = newDisk;
            }

            UnityEngine.Debug.Log("******************************* ON LOAD ");

            InitCpu();

            UnityEngine.Debug.Log("******************************* CPU Inited ");

            if (cpu != null)
            {
                cpu.OnLoad(node);
            }

            base.OnLoad(node);
        }