public static bool SupportsInstallInBuildFolder(BuildTarget target) { IBuildPostprocessor buildPostProcessor = ModuleManager.GetBuildPostProcessor(target); if (buildPostProcessor != null) { return(buildPostProcessor.SupportsInstallInBuildFolder()); } switch (target) { case BuildTarget.PS3: case BuildTarget.Android: return(true); case BuildTarget.XBOX360: case (BuildTarget)12: IL_2F: switch (target) { case BuildTarget.PSP2: case BuildTarget.PSM: return(true); case BuildTarget.PS4: IL_44: if (target != BuildTarget.WSAPlayer) { return(false); } return(true); } goto IL_44; } goto IL_2F; }
public static bool SupportsInstallInBuildFolder(BuildTarget target) { IBuildPostprocessor buildPostProcessor = ModuleManager.GetBuildPostProcessor(target); if (buildPostProcessor != null) { return(buildPostProcessor.SupportsInstallInBuildFolder()); } BuildTarget buildTarget = target; switch (buildTarget) { case BuildTarget.PS3: case BuildTarget.Android: label_5: return(true); default: switch (buildTarget - 30) { case ~BuildTarget.iPhone: case BuildTarget.StandaloneOSXUniversal: goto label_5; default: if (buildTarget != BuildTarget.WSAPlayer && buildTarget != BuildTarget.WP8Player) { return(false); } goto label_5; } } }
public static bool SupportsInstallInBuildFolder(BuildTargetGroup targetGroup, BuildTarget target) { IBuildPostprocessor buildPostProcessor = ModuleManager.GetBuildPostProcessor(targetGroup, target); bool result; if (buildPostProcessor != null) { result = buildPostProcessor.SupportsInstallInBuildFolder(); } else { switch (target) { case BuildTarget.PSP2: case BuildTarget.PSM: goto IL_46; case BuildTarget.PS4: IL_31: if (target != BuildTarget.Android && target != BuildTarget.WSAPlayer) { result = false; return(result); } goto IL_46; } goto IL_31; IL_46: result = true; } return(result); }
public static bool SupportsInstallInBuildFolder(BuildTarget target) { IBuildPostprocessor buildPostProcessor = ModuleManager.GetBuildPostProcessor(target); if (buildPostProcessor != null) { return(buildPostProcessor.SupportsInstallInBuildFolder()); } BuildTarget target2 = target; switch (target2) { case BuildTarget.PS3: case BuildTarget.Android: case BuildTarget.PSP2: case BuildTarget.PSM: break; default: if ((target2 != BuildTarget.WSAPlayer) && (target2 != BuildTarget.WP8Player)) { return(false); } break; } return(true); }
static public bool SupportsInstallInBuildFolder(BuildTargetGroup targetGroup, BuildTarget target) { IBuildPostprocessor postprocessor = ModuleManager.GetBuildPostProcessor(targetGroup, target); if (postprocessor != null) { return(postprocessor.SupportsInstallInBuildFolder()); } return(false); }
public static bool SupportsInstallInBuildFolder(BuildTargetGroup targetGroup, BuildTarget target) { IBuildPostprocessor buildPostProcessor = ModuleManager.GetBuildPostProcessor(targetGroup, target); bool result; if (buildPostProcessor != null) { result = buildPostProcessor.SupportsInstallInBuildFolder(); } else { result = (target == BuildTarget.Android || target == BuildTarget.WSAPlayer || target == BuildTarget.PSP2); } return(result); }
static public bool SupportsInstallInBuildFolder(BuildTargetGroup targetGroup, BuildTarget target) { IBuildPostprocessor postprocessor = ModuleManager.GetBuildPostProcessor(targetGroup, target); if (postprocessor != null) { return(postprocessor.SupportsInstallInBuildFolder()); } switch (target) { case BuildTarget.Android: case BuildTarget.WSAPlayer: return(true); default: return(false); } }