/// <summary> /// Caches the error, and notifies the DebugEngine that an error occurred with the pending /// breakpoint. Calling this multiple times will overwrite the previously cached error. /// </summary> void SetError(enum_BP_ERROR_TYPE errorType, string errorMessage) { _breakpointError = new DebugBreakpointError(Self, errorType, errorMessage); _breakpointManager.ReportBreakpointError(_breakpointError); }