public void botFindPath(string bot, LSL_Vector startPos, LSL_Vector endPos) { IBotManager manager = World.RequestModuleInterface <IBotManager> (); if (manager != null) { manager.FindPath(UUID.Parse(bot), new Vector3((float)startPos.x, (float)startPos.y, (float)startPos.z), new Vector3((float)endPos.x, (float)endPos.y, (float)endPos.z)); } }