private TimeSpan RunInstance(IBookReader instance, string textToSearch, string wordToFind, out int count) { Stopwatch sw = new Stopwatch(); sw.Start(); count = instance.NumberOfTimesFound(textToSearch, wordToFind); sw.Stop(); return sw.Elapsed; }
static void Main(string[] args) { Console.WriteLine("Please, select reading type (XML, JSON)"); // we asume a predefault value var format = (Console.ReadLine() != "xml") ? "json" : "xml"; UnityContainer uc = new UnityContainer(); uc.RegisterType <IBookReader, XMLBookReader>("xml"); uc.RegisterType <IBookReader, JSONBookReader>("json"); IBookReader ibr = uc.Resolve <IBookReader>(format); ibr.ReadBooks(); Console.ReadLine(); }
public ReadFactory(int choice) { switch (choice) { case 1: BookReader = new JsonBookDataReader(); break; case 2: BookReader = new XmlBookDataReader(); break; default: break; } }
static void Main(string[] args) { Console.WriteLine("Please, select reading type (XML, JSON)"); // we asume a predefault value var format = (Console.ReadLine() != "xml") ? "json" : "xml"; var container = new WindsorContainer(); container.Register(Component.For <IBookReader>().ImplementedBy <XMLBookReader>() .Named("xml")); container.Register(Component.For <IBookReader>().ImplementedBy <JSONBookReader>() .Named("json")); IBookReader ibr = container.Resolve <IBookReader>(format); ibr.ReadBooks(); Console.ReadLine(); // clean up, application exits container.Dispose(); }
public BookManager(IBookReader reader) { bookReader = reader; }
internal void WasReadBy([NotNull] IBookReader reader) { this.reader = reader; }
public PriceChangeNotifier(IBookReader reader) { Reader = reader; }