public override void OnModuleDeactivate() { Undo.undoRedoPerformed -= UndoRedoPerformed; m_BoneCacheManager.CleanUp(); m_BoneCacheManager = null; m_SpriteEditorModuleView = null; m_BonePresenter = null; }
public override void OnModuleActivate() { Undo.undoRedoPerformed += UndoRedoPerformed; m_BoneCacheManager = new BoneCacheManager(spriteEditor.GetDataProvider <ISpriteBoneDataProvider>(), spriteEditor.GetDataProvider <ISpriteMeshDataProvider>()); m_SpriteEditorModuleView = new BoneSpriteEditorModuleView(spriteEditor); var model = new BoneModel(spriteEditor.SetDataModified); var hierarchyView = new BoneHierarchyView(); var toolView = new BoneToolView(); var infoView = new BoneInfoView(); m_BonePresenter = new BonePresenter(model, hierarchyView, toolView, infoView); m_CurrentSpriteRectGUID = spriteEditor.selectedSpriteRect != null ? spriteEditor.selectedSpriteRect.spriteID : new GUID(); PostSelectedSpriteRectChange(m_CurrentSpriteRectGUID); }