コード例 #1
0
        private void DeleteBone(IBone bone)
        {
            // Remove the whole bone hierarchy.
            if (bone.isRoot)
            {
                // Delete everything. (Less efficient code, but performance is not crucial at this time).
                foreach (var otherBone in m_Model.bones.Reverse())
                {
                    m_Model.DeleteBone(otherBone);
                }
            }
            // Remove just the selected bone.
            // All direct children will belong to the parent of deleted bone.
            else
            {
                List <IBone> directChildOfDeletingBone = new List <IBone>();
                foreach (var otherBone in m_Model.bones)
                {
                    if (otherBone.parent == bone)
                    {
                        directChildOfDeletingBone.Add(otherBone);
                    }
                }

                foreach (var child in directChildOfDeletingBone)
                {
                    m_Model.Parent(child, bone.parent);
                }

                // Remove the bone when all children transfered.
                m_Model.DeleteBone(bone);
            }
        }
コード例 #2
0
        public void RemovingABone_InvalidateWeightForThatBone_WeightBoneIndexUpdate()
        {
            InvalidateBoneIndex(1, m_ExpectedVertices);
            ChangeBoneIndex(new int[4] {
                2, 3, 4, 5
            }, new int[4] {
                1, 2, 3, 4
            }, m_ExpectedVertices);

            var root      = m_Model.bones.ElementAt(0);
            var child_1   = m_Model.bones.ElementAt(1);
            var child_1_1 = m_Model.bones.ElementAt(2);
            var child_1_2 = m_Model.bones.ElementAt(3);

            m_Model.Parent(child_1_1, root);
            m_Model.Parent(child_1_2, root);
            m_Model.DeleteBone(child_1);

            m_CacheManager.SetSpriteBoneRawData(m_SpriteId, m_Model.GetRawData());
            m_CacheManager.Apply();

            m_MeshDPMock.Received(1).SetVertices(m_SpriteId, Arg.Is <Vertex2DMetaData[]>(x => CompareVertices(m_ExpectedVertices, x)));
        }