public BombingJob(IBomber bomber, ILogger <BombingJob> logger, IAppConfig appConfig) { _bomber = bomber; _logger = logger; _appConfig = appConfig; }
public BomberPerformer(IBomber bomber, int count) { mBomber = bomber; ThreadCount = count; }
public BomberPerformer(IBomber bomber) { mBomber = bomber; }
public void Bomb(IBomber self, ICreature enemy) { if (self.Bombs == 0) Console.WriteLine("[UHN!! You're out of bombs!!]"); else { self.Bombs--; self.Fight(enemy, 86); } }