コード例 #1
0
        private void RedrawBlockView()
        {
            _blockView?.Dispose();

            var block    = _spawnController.NextBlock;
            var bounds   = ComputeBounds(block.Shape);
            var halfSize = bounds.size / 2;
            var root     = _renderView.BlockRoot;

            _renderView.SetCameraScale(Mathf.Max(halfSize.x, halfSize.z) + 0.5f);

            _blockView          = _blockViewBuilder.BuildView(block);
            _blockView.Position = root.position - bounds.center;
            _blockView.SetParent(root);
        }
コード例 #2
0
 public void Push(IBlockView blockView)
 {
     _blockViewPool.Push(blockView);
     blockView.SetActive(false);
     blockView.SetParent(_poolGameObject.transform);
 }