コード例 #1
0
ファイル: Engine.cs プロジェクト: static-motion/Softuni
 public Engine(IBlobFactory blobFactory, IBlobsData blobsData, IInputReader inputReader, IOutputWriter outputWriter)
 {
     this.blobFactory  = blobFactory;
     this.blobsData    = blobsData;
     this.inputReader  = inputReader;
     this.outputWriter = outputWriter;
 }
コード例 #2
0
ファイル: Engine.cs プロジェクト: psdimitrov/homeworks
 public Engine(IBlobFactory unitFactory, IBlobsData data, IInputReader reader, IOutputWriter writer)
 {
     this.blobFactory = unitFactory;
     this.data = data;
     this.reader = reader;
     this.writer = writer;
 }
コード例 #3
0
 public BlobsEngine(IBlobFactory blobFactory,
     IAttackFactory attackFactory,
     IBehaviorFactory behaviorFactory,
     IBlobsData blobsData,
     IInputReader inputReader,
     IOutputWriter outputWriter)
 {
     this.blobFactory = blobFactory;
     this.attackFactory = attackFactory;
     this.behaviorFactory = behaviorFactory;
     this.blobsData = blobsData;
     this.inputReader = inputReader;
     this.outputWriter = outputWriter;
 }