public override void OnPrepare(BehaviourTreeRunner.AssetBinder binder, BTNode node) { base.OnPrepare(binder, node); mToSet = binder.Blackboard.Value <Vector3>(m_ToSet); }
public override void OnPrepare(BehaviourTreeRunner.AssetBinder binder, BTNode node) { base.OnPrepare(binder, node); mBlackboardValue = !string.IsNullOrEmpty(m_UseBlackboard) ? binder.Runner.Blackboard.Value <bool>(m_UseBlackboard) : null; }