public GameActionController(BaseClient <IMessage> client, IBattleModelForController model) { this.Client = client; this.model = model; client.EventEndSession += Client_EventEndSession; client.EventNewMessage += Client_EventNewMessage; }
public UserActionController(BaseClient <IMessage> client, IBattleModelForController model, BattleView3d view) { this.client = client; this.model = model; this.direction = new Direction(); }