/// <summary> /// Initializes a new instance of the <see cref="BasicSkin"/> class. /// </summary> /// <param name="skin"> /// The skin. /// </param> /// <param name="renderUtilities"> /// The render utilities. /// </param> /// <param name="assetManagerProvider"> /// The asset manager provider. /// </param> public BasicSkin( IBasicSkin skin, I2DRenderUtilities renderUtilities, IAssetManagerProvider assetManagerProvider) { this.m_BasicSkin = skin; this.m_RenderUtilities = renderUtilities; this.m_AssetManager = assetManagerProvider.GetAssetManager(false); }
/// <summary> /// Initializes a new instance of the <see cref="BasicSkin"/> class. /// </summary> /// <param name="skin"> /// The skin. /// </param> /// <param name="renderUtilities"> /// The render utilities. /// </param> /// <param name="assetManagerProvider"> /// The asset manager provider. /// </param> public TransparentBasicSkin( IBasicSkin skin, I2DRenderUtilities renderUtilities, IAssetManagerProvider assetManagerProvider) { this.m_BasicSkin = skin; this.m_RenderUtilities = renderUtilities; this.m_AssetManager = assetManagerProvider.GetAssetManager(false); }
public BasicSkinHelper(IBasicSkin basicSkin, I2DRenderUtilities renderUtilities) { _basicSkin = basicSkin; _renderUtilities = renderUtilities; }
public BasicCanvasSkinRenderer(I2DRenderUtilities renderUtilities, IBasicSkin basicSkin) { _renderUtilities = renderUtilities; _basicSkin = basicSkin; }