コード例 #1
0
        public FireBullets(IBaseEntity e) : base(e, CLASSNAME)
        {
            Origin = (Vector)e.GetProperty("DT_TEFireBullets.m_vecOrigin")?.Value ?? new Vector();

            {
                uint playerIndex = (uint)e.GetProperty("DT_TEFireBullets.m_iPlayer").Value;
                Player = e.World.Players.ElementAt((int)playerIndex);
            }

            Weapon = (WeaponType)(uint)e.GetProperty("DT_TEFireBullets.m_iWeaponID").Value;
        }
コード例 #2
0
ファイル: TFExplosion.cs プロジェクト: PazerOP/DemoLib
        public TFExplosion(IBaseEntity e) : base(e, CLASSNAME)
        {
            {
                Vector origin = new Vector();
                origin.X = (double?)e.GetProperty("DT_TETFExplosion.m_vecOrigin[0]")?.Value ?? 0;
                origin.Y = (double?)e.GetProperty("DT_TETFExplosion.m_vecOrigin[1]")?.Value ?? 0;
                origin.Z = (double?)e.GetProperty("DT_TETFExplosion.m_vecOrigin[2]")?.Value ?? 0;
                Origin   = origin;
            }

            Normal = (Vector)e.GetProperty("DT_TETFExplosion.m_vecNormal").Value;
        }
コード例 #3
0
ファイル: TFBlood.cs プロジェクト: PazerOP/DemoLib
        public TFBlood(IBaseEntity e) : base(e, CLASSNAME)
        {
            {
                Vector origin = new Vector();
                // "DT_TETFBlood.m_vecOrigin[0]"
                origin.X = (double?)e.GetProperty("DT_TETFBlood.m_vecOrigin[0]")?.Value ?? 0;
                origin.Y = (double?)e.GetProperty("DT_TETFBlood.m_vecOrigin[1]")?.Value ?? 0;
                origin.Z = (double?)e.GetProperty("DT_TETFBlood.m_vecOrigin[2]")?.Value ?? 0;
                Origin   = origin;
            }

            TargetEntityIndex = (uint?)e.GetProperty("DT_TETFBlood.entindex")?.Value;
        }