public async void OnFinished(SpassFingerprintStatus status) { //_completedSource = new TaskCompletionSource<int>(); var resultStatus = GetResultStatus(status); if (resultStatus == FingerprintAuthenticationResultStatus.Failed && _retriesLeft > 0) { _failedListener?.OnFailedTry(); if (_retriesLeft > 0) { _retriesLeft--; //await _completedSource.Task; if (await StartIdentify()) { return; } } } else if (resultStatus == FingerprintAuthenticationResultStatus.Failed && _retriesLeft <= 0) { resultStatus = FingerprintAuthenticationResultStatus.TooManyAttempts; } _taskCompletionSource.TrySetResult(new FingerprintAuthenticationResult { Status = resultStatus }); }
public override void OnAuthenticationFailed() { base.OnAuthenticationFailed(); _listener?.OnFailedTry(); }