コード例 #1
0
ファイル: SFXAudioPlayer.cs プロジェクト: yazici/bounce
        private void OnAudio(IAudioEvent e)
        {
            if (e.audio == null)
            {
                return;
            }

            for (int i = m_Head; i != m_Tail; i = (i + 1) % maxPending)
            {
                if (m_Pending [i].audio.name.Equals(e.audio.name))
                {
                    return;
                }
            }

            m_Pending [m_Tail] = e;
            m_Tail             = (m_Tail + 1) % maxPending;
        }
コード例 #2
0
 public AudioEventViewModel(IEventAggregator aggregator, ILocalizationHelper loc, IAudioEvent ledEvent) : base(aggregator, loc, ledEvent)
 {
     DisplayName = loc.GetByKey("AudioEvent");
 }