public FireboltSpellHandler(Level level, IAttackProcessor attackProcessor, IStatsComputer statsComputer, IAttackGenerator attackGenerator) { Level = level; AttackProcessor = attackProcessor; StatsComputer = statsComputer; AttackGenerator = attackGenerator; }
public HealAbilityHandler(Level level, IAttackGenerator attackGenerator, IAttackProcessor attackProcessor, IEventSystem eventSystem, GameConfiguration gameConfiguration) { Level = level; AttackGenerator = attackGenerator; AttackProcessor = attackProcessor; EventSystem = eventSystem; GameConfiguration = gameConfiguration; }