コード例 #1
0
ファイル: SandboxedProcess.cs プロジェクト: microsoft/BuildXL
        private async Task WaitUntilReportEof(bool cancel)
        {
            using (await m_reportReaderSemaphore.AcquireAsync())
            {
                if (m_reportReader != null)
                {
                    await m_reportReader.CompletionAsync(!cancel);

                    m_reportReader.Dispose();
                    m_reportReader = null;
                }
            }
        }
コード例 #2
0
        public ProcessTreeContext(
            Guid payloadGuid,
            SafeHandle reportPipe,
            ArraySegment <byte> payload,
            string dllNameX64,
            string dllNameX86,
            int numRetriesPipeReadOnCancel,
            Action <string> debugPipeReporter,
            LoggingContext loggingContext)
        {
            // We cannot create this object in a wow64 process
            Contract.Assume(
                !ProcessUtilities.IsWow64Process(),
                "ProcessTreeContext:ctor - Cannot run injection server in a wow64 32 bit process");
            SafeFileHandle childHandle = null;

            m_loggingContext = loggingContext;
            NamedPipeServerStream serverStream = null;

            bool useNonDefaultPipeReader = PipeReaderFactory.GetKind() != PipeReaderFactory.Kind.Default;

            // This object will be the server for the tree. CreateSourceFile the pipe server.
            try
            {
                SafeFileHandle injectorHandle = null;

                if (useNonDefaultPipeReader)
                {
                    serverStream = Pipes.CreateNamedPipeServerStream(
                        PipeDirection.In,
                        PipeOptions.Asynchronous,
                        PipeOptions.None,
                        out childHandle);
                }
                else
                {
                    // Create a pipe for the requests
                    Pipes.CreateInheritablePipe(Pipes.PipeInheritance.InheritWrite, Pipes.PipeFlags.ReadSideAsync, out injectorHandle, out childHandle);
                }

                // Create the injector. This will duplicate the handles.
                Injector = ProcessUtilities.CreateProcessInjector(payloadGuid, childHandle, reportPipe, dllNameX86, dllNameX64, payload);

                if (useNonDefaultPipeReader)
                {
                    m_injectionRequestReader = PipeReaderFactory.CreateNonDefaultPipeReader(
                        serverStream,
                        InjectCallback,
                        Encoding.Unicode,
                        BufferSize);
                }
                else
                {
                    // Create the request reader. We don't start listening until requested
                    var injectionRequestFile = AsyncFileFactory.CreateAsyncFile(
                        injectorHandle,
                        FileDesiredAccess.GenericRead,
                        ownsHandle: true,
                        kind: FileKind.Pipe);
                    m_injectionRequestReader = new AsyncPipeReader(
                        injectionRequestFile,
                        InjectCallback,
                        Encoding.Unicode,
                        BufferSize,
                        numOfRetriesOnCancel: numRetriesPipeReadOnCancel,
                        debugPipeReporter: new AsyncPipeReader.DebugReporter(debugMsg => debugPipeReporter?.Invoke($"InjectionRequestReader: {debugMsg}")));
                }
            }
            catch (Exception exception)
            {
                if (Injector != null)
                {
                    Injector.Dispose();
                    Injector = null;
                }

                if (m_injectionRequestReader != null)
                {
                    m_injectionRequestReader.Dispose();
                    m_injectionRequestReader = null;
                }

                throw new BuildXLException("Process Tree Context injector could not be created", exception);
            }
            finally
            {
                // Release memory. Since the child handle is duplicated, it can be released

                if (childHandle != null && !childHandle.IsInvalid)
                {
                    childHandle.Dispose();
                }
            }
        }