コード例 #1
0
 public void WriteAllOpenAssets()
 {
     foreach (var assetsFileName in _openAssetsFiles.Keys.ToList())
     {
         var assetsFile = _openAssetsFiles[assetsFileName];
         if (assetsFile.HasChanges)
         {
             Log.LogMsg($"File {assetsFileName} has changed, writing new contents.");
             try
             {
                 _fileProvider.WriteCombinedAssets(assetsFile, BSConst.KnownFiles.AssetsRootPath + assetsFileName);
             }
             catch (Exception ex)
             {
                 Log.LogErr($"Exception writing assets file {assetsFileName}", ex);
                 throw;
             }
         }
         _openAssetsFiles.Remove(assetsFileName);
     }
 }