コード例 #1
0
 protected override void OnInitialize(IActor owner)
 {
     EventHandler = owner.GetGameObject().GetComponent <AnimationEventHandler>();
 }
コード例 #2
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 private void Awake()
 {
     _target = _targetObject?.GetComponent <IAnimationEventHandler>();
 }
コード例 #3
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 public AnimationEventStatePlayer(IAnimationEventHandler handler)
 {
     m_animationEventHandler = handler;
 }