/// <summary> /// 生成动态 /// </summary> /// <param name="activity">待生成的动态</param> /// <param name="toMyInbox">是否加入我的动态收件箱</param> public void Generate(Activity activity, bool toMyInbox) { ActivityItem activityItem = GetActivityItem(activity.ActivityItemKey); if (activityItem == null) { return; } //1、首先检查IsOnlyOnce是否为true,如果为true并且已经生成过则仅更新动态的最后更新时间 if (activityItem.IsOnlyOnce) { //检测是否已经存在,并更新动态的最后更新时间 if (activityRepository.CheckExistAndUpdateLastModified(activity.OwnerId, activity.OwnerType, activity.ActivityItemKey)) { return; } } //2、如果存在ReferenceId,更新OwnerType+TenantTypeId+ReferenceId对应动态的LastModified; if (activity.ReferenceId > 0) { //对应主体内容动态的最后更新时间设置为当前时间(可能有多个Owner) activityRepository.UpdateLastModified(activity.ReferenceTenantTypeId, activity.ReferenceId); //3、判断用户是否对同一主体内容产生过从属内容动态,如果产生过则替换成本次操作; 处理类似连续回复的情况 if (activityRepository.CheckExistAndUpdateSource(activity)) { return; } } //生成拥有者动态 activityRepository.Insert(activity); //该类操作是否需要给用户推送动态 if (!activityItem.IsUserReceived) { return; } //4、toMyInbox = true,也会加入自己的时间线(动态收件箱) if (toMyInbox) { //加入自己的时间线(动态收件箱) activityRepository.InsertUserInboxs(activity.ActivityId, new List <long> { activity.UserId }); } //私有内容不推送给其他用户 if (activity.IsPrivate) { return; } //5、通过IsReceiveActivity()检查,是否给该粉丝推送动态,推送时确保 ActivityId+UserId 已存在不再添加; IActivityReceiverGetter receiverGetter = DIContainer.ResolveNamed <IActivityReceiverGetter>(activity.OwnerType.ToString()); IEnumerable <long> receiverUserIds = receiverGetter.GetReceiverUserIds(this, activity); activityRepository.InsertUserInboxs(activity.ActivityId, receiverUserIds); //推送给站点动态 if (activityItem.IsSiteReceived && activity.OwnerType == ActivityOwnerTypes.Instance().User()) { activityRepository.InsertSiteInbox(activity.ActivityId); } }