コード例 #1
0
    // see Hv_piepTone_AudioLib.Parameter for definitions
    public float GetFloatParameter(Hv_piepTone_AudioLib.Parameter param)
    {
        switch (param)
        {
        case Parameter.Decaytime: return(decayTime);

        case Parameter.Metro: return(metro);

        case Parameter.Soundbar: return(soundBar);

        case Parameter.Tonedif: return(toneDif);

        case Parameter.Toneone: return(toneOne);

        default: return(0.0f);
        }
    }
コード例 #2
0
    public void SetFloatParameter(Hv_piepTone_AudioLib.Parameter param, float x)
    {
        switch (param)
        {
        case Parameter.Decaytime: {
            x         = Mathf.Clamp(x, 0.0f, 1.0f);
            decayTime = x;
            break;
        }

        case Parameter.Metro: {
            x     = Mathf.Clamp(x, 0.0f, 1.0f);
            metro = x;
            break;
        }

        case Parameter.Soundbar: {
            x        = Mathf.Clamp(x, 0.0f, 1.0f);
            soundBar = x;
            break;
        }

        case Parameter.Tonedif: {
            x       = Mathf.Clamp(x, 0.0f, 1.0f);
            toneDif = x;
            break;
        }

        case Parameter.Toneone: {
            x       = Mathf.Clamp(x, 0.0f, 1.0f);
            toneOne = x;
            break;
        }

        default: return;
        }
        if (IsInstantiated())
        {
            _context.SendFloatToReceiver((uint)param, x);
        }
    }