private void Eat() { string info = "You ate some food rations. (+" + pointsOnEat + ")"; ScrollingInfoController.instance.AddText(info, isItem: false); hungerController = HungerController.instance; hungerController.hunger += pointsOnEat; }
// Start is called before the first frame update void Start() { Moraleo = this.transform.parent.GetComponentInChildren <MoraleController>(); Hungero = this.transform.parent.GetComponentInChildren <HungerController>(); Moraleo.UpdateValue(MoraleEdit); Hungero.UpdateValue(ResourcesEdit); }
private void Start() { hungerController = HungerController.instance; maxValue = hungerController.maxHunger; value = (int)hungerController.hunger; debuffsController = DebuffsController.instance; hungerDebuff = debuffsController.transform.Find("Hunger").gameObject; hungerDebuff.SetActive(false); }
private void Awake() { playerHealthBar = GameObject.FindGameObjectWithTag("PlayerHealthBar").GetComponent <Image>(); healthBarTransform = playerHealthBar.transform; _hungerCon = healthBarTransform.parent.GetComponent <HungerController>(); }