public static void Humility(Mobile from, object targ) { if (!(targ is Mobile)) { return; } BaseCreature bc = targ as BaseCreature; VirtueLevel vl = VirtueHelper.GetLevel(from, VirtueName.Humility); if (bc != null && bc.ControlMaster == @from && vl >= VirtueLevel.Seeker) { int usedPoints; if (from.Virtues.Humility < 4399) { usedPoints = 400; } else if (from.Virtues.Humility < 10599) { usedPoints = 600; } else { usedPoints = 1000; } VirtueHelper.Atrophy(from, VirtueName.Humility, usedPoints); switch (vl) { case VirtueLevel.Seeker: bc.HumilityBuff = 1; break; case VirtueLevel.Follower: bc.HumilityBuff = 2; break; case VirtueLevel.Knight: bc.HumilityBuff = 3; break; } Timer mTimer = new HumilityTimer(bc); mTimer.Start(); from.SendLocalizedMessage(1155819); } else { from.SendMessage("You can only embrace your Humility on a pet.");//get cliloc } }
public static void Humility(Mobile from, object targ) { if (!(targ is Mobile)) return; BaseCreature bc = targ as BaseCreature; VirtueLevel vl = VirtueHelper.GetLevel(from, VirtueName.Humility); if (bc != null && bc.ControlMaster == @from && vl >= VirtueLevel.Seeker) { int usedPoints; if (from.Virtues.Humility < 4399) usedPoints = 400; else if (from.Virtues.Humility < 10599) usedPoints = 600; else usedPoints = 1000; VirtueHelper.Atrophy(from, VirtueName.Humility, usedPoints); switch (vl) { case VirtueLevel.Seeker: bc.HumilityBuff = 1; break; case VirtueLevel.Follower: bc.HumilityBuff = 2; break; case VirtueLevel.Knight: bc.HumilityBuff = 3; break; } Timer mTimer = new HumilityTimer(bc); mTimer.Start(); from.SendLocalizedMessage(1155819); } else from.SendMessage("You can only embrace your Humility on a pet.");//get cliloc }