コード例 #1
0
ファイル: OKTRAIO.cs プロジェクト: chienhao10/EloBuddy-13
        private static void Loading_OnLoadingComplete(EventArgs args)
        {
            MainMenu.Init();

            UtilityManager.Initialize();
            Value.Init();
            var champion = Type.GetType("OKTRAIO.Champions." + Player.Instance.ChampionName);

            if (champion != null)
            {
                Console.WriteLine("[MarksmanAIO] " + Player.Instance.ChampionName + " Loaded");
                IconManager.Init();
                Champion = (AIOChampion)Activator.CreateInstance(champion);
                Events.Init();

                Value.Init();
                Champion.Init();
                //JsonSettings.Init();
                UtilityManager.Activator.LoadSpells();
                if (MainMenu.Menu["playsound"].Cast <CheckBox>().CurrentValue)
                {
                    PlayWelcome();
                }
                Chat.Print("MarksmanAIO: " + Player.Instance.ChampionName + " Loaded", Color.CornflowerBlue);
            }
            else
            {
                Chat.Print("MarksmanAIO doesn't support: " + Player.Instance.ChampionName);
            }

            Humanizer.Init();
        }
コード例 #2
0
        private static void Loading_OnLoadingComplete(EventArgs args)
        {
            var champion = Type.GetType("OKTRAIO.Champions." + Player.Instance.ChampionName);

            if (champion != null)
            {
                Console.Write("[MarksmanAIO] " + Player.Instance.ChampionName + " Loaded");
                Champion = (AIOChampion)Activator.CreateInstance(champion);
                Events.Init();
                MainMenu.Init();
                UtilityMenu.Init();
                Champion.Init();
                JsonSettings.Init();
                Utility.Activator.LoadSpells();
                Utility.Activator.Init();
                Humanizer.Init();
                SkinManagement.Init();
                if (MainMenu._menu["playsound"].Cast <CheckBox>().CurrentValue)
                {
                    PlayWelcome();
                }
                Chat.Print("MarksmanAIO: " + Player.Instance.ChampionName + " Loaded", Color.CornflowerBlue);
            }
            else
            {
                Chat.Print("MarksmanAIO doesn't support: " + Player.Instance.ChampionName);
            }

            if (RandomUlt.IsCompatibleChamp() && champion == null)
            {
                UtilityMenu.Init();
            }
            if (BaseUlt.IsCompatibleChamp())
            {
                UtilityMenu.BaseUltMenu();
                BaseUlt.Initialize();
            }
            if (RandomUlt.IsCompatibleChamp())
            {
                UtilityMenu.RandomUltMenu();
                RandomUlt.Initialize();
            }
            Value.Init();
        }
コード例 #3
0
        private static void Loading_OnLoadingComplete(EventArgs args)
        {
            switch (Player.Instance.ChampionName)
            {
            case "Ashe":
                Champion = new Ashe();
                break;

            case "Caitlyn":
                Champion = new Caitlyn();
                break;

            case "Corki":
                Champion = new Corki();
                break;

            case "Draven":
                Champion = new Draven();
                break;

            case "Ezreal":
                Champion = new Ezreal();
                break;

            case "Graves":
                Champion = new Graves();
                break;

            case "Jinx":
                Champion = new Jinx();
                break;

            case "Kalista":
                Champion = new Kalista();
                break;

            case "Kindred":
                Champion = new Kindred();
                break;

            case "Kog'Maw":
                Champion = new KogMaw();
                break;

            case "Lucian":
                Champion = new Lucian();
                break;

            case "MissFortune":
                Champion = new MissFortune();
                break;

            case "Quinn":
                Champion = new Quinn();
                break;

            case "Sivir":
                Champion = new Sivir();
                break;

            case "Teemo":
                Champion = new Teemo();
                break;

            case "Tristana":
                Champion = new Tristana();
                break;

            case "Twitch":
                Champion = new Twitch();
                break;

            case "Urgot":
                Champion = new Urgot();
                break;

            case "Varus":
                Champion = new Varus();
                break;

            case "Vayne":
                Champion = new Vayne();
                break;

            case "Katarina":
                Champion = new Katarina();
                break;
                //case "Vayne": champion = new Vayne(); break; //etc
            }
            if (Champion != null)
            {
                Events.Init();
                MainMenu.Init();
                UtilityMenu.Init();
                Champion.Init();
                Activator.LoadSpells();
                Activator.Init();
                Humanizer.Init();
                if (MainMenu._menu["playsound"].Cast <CheckBox>().CurrentValue)
                {
                    PlayWelcome();
                }
                Chat.Print("MarksmanAIO: " + Player.Instance.ChampionName + " Loaded", Color.CornflowerBlue);
            }
            else
            {
                Chat.Print("MarksmanAIO doesn't support: " + Player.Instance.ChampionName);
            }
        }