// Use this for initialization void Start() { defaultRotation = transform.rotation; currentSpread = defaultSpread; ChangeCursorSpread(defaultSpread); user = GetComponentInParent <HumanUserControl>(); }
// Use this for initialization void Start() { defaultRotation = transform.rotation; currentSpread = defaultSpread; ChangeCursorSpread(defaultSpread); user = GetComponentInParent<HumanUserControl>(); }