void Update() { if (mainGameScript.gameState == GameState.Fishing) { hudPanel.SetVisible(true); sellingPanel.SetVisible(false); mainMenuPanel.SetVisible(false); } else if (mainGameScript.gameState == GameState.Returning) { hudPanel.SetVisible(true); sellingPanel.SetVisible(false); mainMenuPanel.SetVisible(false); } else if (mainGameScript.gameState == GameState.Selling) { hudPanel.SetVisible(false); sellingPanel.SetVisible(true); mainMenuPanel.SetVisible(false); } else if (mainGameScript.gameState == GameState.Menu) { hudPanel.SetVisible(false); sellingPanel.SetVisible(false); mainMenuPanel.SetVisible(true); } }