private void MapButtonContainer_OnSelectedMapAndDifficulty(int mapId, int diffId) { Debug.Log("Starting " + mapId + ":" + diffId); MenuPlayMap lScreen = HudManager.Instance.GetTemplateMenuPlayMap(); lScreen.mapId = (uint)mapId; lScreen.diffId = (uint)diffId; HudContainer.SetScreen(lScreen); }
private void Exit_performed(InputAction.CallbackContext obj) { HudContainer.SetScreen(HudManager.Instance.GetTemplateMenu()); }
private void MapLoader_OnFinish() { Debug.Log("Map loader has finished"); HudContainer.SetScreen(HudManager.Instance.GetTemplateMenu()); }