protected virtual void Initialize() { if (CommonSettings.Default.EnablePerformanceCounters) { HttpQueuePerformanceCounters.Initialize(); CustomAuthResultCounters.Initialize(); } else { log.Info("Performance counters are disabled"); } this.GameServers = new GameServerCollection(); this.LoadBalancer = new LoadBalancer <IncomingGameServerPeer>(Path.Combine(this.ApplicationRootPath, "LoadBalancer.config")); this.DefaultApplication = new GameApplication("{Default}", "{Default}", this.LoadBalancer); this.CustomAuthHandler = new CustomAuthHandler(new HttpRequestQueueCountersFactory()); this.CustomAuthHandler.InitializeFromConfig(); if (MasterServerSettings.Default.AppStatsPublishInterval > 0) { AppStats = new ApplicationStats(MasterServerSettings.Default.AppStatsPublishInterval); } this.InitResolver(); }
protected override void Setup() { this.InitLogging(); log.InfoFormat("Setup: serverId={0}", ServerId); Protocol.AllowRawCustomValues = true; Protocol.RegisterTypeMapper(new UnknownTypeMapper()); this.PublicIpAddress = PublicIPAddressReader.ParsePublicIpAddress(GameServerSettings.Default.PublicIPAddress); this.PublicIpAddressIPv6 = string.IsNullOrEmpty(GameServerSettings.Default.PublicIPAddressIPv6) ? null : IPAddress.Parse(GameServerSettings.Default.PublicIPAddressIPv6); this.IsMaster = PublicIPAddressReader.IsLocalIpAddress(this.MasterEndPoint.Address) || this.MasterEndPoint.Address.Equals(this.PublicIpAddress); Counter.IsMasterServer.RawValue = this.IsMaster ? 1 : 0; this.GameCache = new GameCache(this); if (CommonSettings.Default.EnablePerformanceCounters) { HttpQueuePerformanceCounters.Initialize(); } else { log.Info("Performance counters are disabled"); } this.SetupTokenCreator(); this.SetupFeedbackControlSystem(); this.SetupServerStateMonitor(); this.SetupMasterConnection(); if (GameServerSettings.Default.AppStatsPublishInterval > 0) { this.AppStatsPublisher = new ApplicationStatsPublisher(this, GameServerSettings.Default.AppStatsPublishInterval); } CounterPublisher.DefaultInstance.AddStaticCounterClass(typeof(Hive.Diagnostics.Counter), this.ApplicationName); CounterPublisher.DefaultInstance.AddStaticCounterClass(typeof(Counter), this.ApplicationName); this.executionFiber = new PoolFiber(); this.executionFiber.Start(); this.executionFiber.ScheduleOnInterval(this.CheckGames, 60000, 60000); }
/// <summary> /// Application initializtion. /// </summary> protected override void Setup() { log4net.GlobalContext.Properties["Photon:ApplicationLogPath"] = Path.Combine(this.ApplicationRootPath, "log"); // log4net string path = Path.Combine(this.BinaryPath, "log4net.config"); var file = new FileInfo(path); if (file.Exists) { LogManager.SetLoggerFactory(Log4NetLoggerFactory.Instance); XmlConfigurator.ConfigureAndWatch(file); } log.InfoFormat("Created application Instance: type={0}", Instance.GetType()); HttpQueuePerformanceCounters.Initialize(); Initialize(); }
public HttpRequestQueueCounters(string instanceName) { this.instance = HttpQueuePerformanceCounters.GetInstance(instanceName); }
static HttpRequestQueueCounters() { _Total = HttpQueuePerformanceCounters.GetInstance("_Total"); }