public void ProcessRequest(HttpContext context) { if (context.IsWebSocketRequest) { context.AcceptWebSocketRequest(new ServerEventHandler()); } }
public void ProcessRequest(HttpContext context) { if (context.IsWebSocketRequest || context.IsWebSocketRequestUpgrading) { context.AcceptWebSocketRequest(new MyWSHandler()); } }
public void ProcessRequest(HttpContext context) { if (context.IsWebSocketRequest) { context.AcceptWebSocketRequest(new MyWebSocketHandle()); } }
public void ProcessRequest(HttpContext context) { if (context.IsWebSocketRequest) { context.AcceptWebSocketRequest(RepeatCloseWebSocket); } }
public void ProcessRequest(HttpContext context) { if (context.IsWebSocketRequest || context.IsWebSocketRequestUpgrading) //Проверка на веб сокет соединение! { context.AcceptWebSocketRequest(new MyWebSocket()); //Передача управления в обработчик клиента } }
public void ProcessRequest(HttpContext context) { if (context.IsWebSocketRequest) { context.AcceptWebSocketRequest(new RemoteSessionSocketHandler(context.Session, string.IsNullOrEmpty(context.Request["type"]) ? true : context.Request["type"] == "binary")); } }
public JoinStatus TryAddPlayer(HttpContext context, string playerName, int maxPlayers) { lock (_sync) { if (_players.Count >= maxPlayers) { return(JoinStatus.RoomFull); } if (_players.ContainsKey(playerName)) { return(JoinStatus.NameInUse); } var player = new Player(this, playerName); var joinData = new JObject { { "name", playerName } }; Broadcast(GetMessage("join", joinData)); _players.Add(playerName, player); context.AcceptWebSocketRequest(player.Accept); player.Send(Serialize(GetMessage("init", GetInitData()))); return(JoinStatus.Success); } }
/// <summary> /// 限制用户登录 /// </summary> public void WebSocketService() { if (HttpContext.IsWebSocketRequest) { HttpContext.AcceptWebSocketRequest(AsyncUserLimit); } }
public void ProcessRequest(HttpContext context) { if (context.IsWebSocketRequest) { context.AcceptWebSocketRequest(new CacheHubHandler()); } }
public void ProcessRequest(HttpContext context) { if (context.IsWebSocketRequest) { context.AcceptWebSocketRequest(new WebSocketConfPubHandler(context.Request.ServerVariables["REMOTE_ADDR"])); } }
//Overriden menthod Process Request async/await featur has been used. public override async Task ProcessRequestAsync(HttpContext httpContext) { //task is executed await Task.Run(() => { //Checks if it is a Web Socket Request if (httpContext.IsWebSocketRequest) { httpContext.AcceptWebSocketRequest(async delegate(AspNetWebSocketContext aspNetWebSocketContext) { Socket = aspNetWebSocketContext.WebSocket; //Checks if the connection is not already closed while (Socket != null || Socket.State != WebSocketState.Closed) { //Recieves the message from client ArraySegment <byte> buffer = new ArraySegment <byte>(new byte[1024]); WebSocketReceiveResult webSocketReceiveResult = await Socket.ReceiveAsync(buffer, CancellationToken.None); //Here i have handled the case of text based communication, you can also put down your hode to handle byte arrays etc. switch (webSocketReceiveResult.MessageType) { case WebSocketMessageType.Text: OnMessageReceived(Encoding.UTF8.GetString(buffer.Array, 0, webSocketReceiveResult.Count)); break; } } }); } }); }
public void ProcessRequest(HttpContext context) { if (context.IsWebSocketRequest) { context.AcceptWebSocketRequest(new SessionEventGameSocket()); } }
public void ProcessRequest(HttpContext context) { WebSupport.InitializeContextStorage(context.Request); bool isSocket = false; if (context.IsWebSocketRequest) { isSocket = true; } if (context.IsWebSocketRequest) { context.AcceptWebSocketRequest(HandleWebSocket); } else { context.Response.StatusCode = 400; } /* * WebSupport.InitializeContextStorage(context.Request); * try * { * if (request.Path.StartsWith(AuthEmailValidation)) * { * HandleEmailValidation(context); * } * } finally * { * InformationContext.ProcessAndClearCurrent(); * }*/ }
public void ProcessRequest(HttpContext context) { if (context.IsWebSocketRequest) { context.AcceptWebSocketRequest(new WebSocketConfSubHandler(context.Request.QueryString["room"], context.Request.ServerVariables["REMOTE_ADDR"], context.Request.ServerVariables["REMOTE_PORT"])); } }
public void SocketHandle() { if (HttpContext.IsWebSocketRequest) { HttpContext.AcceptWebSocketRequest(ProcessWS); } }
/// <summary> /// Process the request /// </summary> /// <param name="context"></param> public void ProcessRequest(HttpContext context) { if (context.IsWebSocketRequest) { context.AcceptWebSocketRequest(ProcessCommunication); } }
public void ProcessRequest(HttpContext context) { GlobalCommon.Logger.WriteLog(LoggerLevel.DEBUG, string.Format("Before {0} Process Request Memory:{1}", context.Request.Url, ComFunc.GetProcessUsedMemory())); _context = context; if (IsWebSocket) { context.AcceptWebSocketRequest(ProcessWebSocket); } else { WP p = Activator.CreateInstance <WP>(); WD d = Activator.CreateInstance <WD>(); try { Init(context, p, d); this.StepStart(p, d); AfterProcess(context, p, d); } catch (Exception ex) { OnError(ex, p, d); } finally { //释放hostjsview //var hjv = (HostJsView)p.ExtentionObj.hostviewengine; //hjv.Release(); p.Dispose(); d.Dispose(); GC.Collect(); } } GlobalCommon.Logger.WriteLog(LoggerLevel.DEBUG, string.Format("After {0} Process Request Memory:{1}", context.Request.Url, ComFunc.GetProcessUsedMemory())); }
public void ProcessRequest(HttpContext context) { if (context.IsWebSocketRequest) { context.AcceptWebSocketRequest(ChatMessageService.WebSocketChatMessages); } }
public void ProcessRequest(HttpContext context) { if (context.IsWebSocketRequest) //можно проверить является ли пришедший запрос запросом на соед по протоколу вебсок { context.AcceptWebSocketRequest(WebSocketRequest); } }
/// <summary> /// WebSocket处理 /// </summary> /// <param name="context"></param> public void WebSocketProc(HttpContext context) { if (null != context && context.IsWebSocketRequest) { context.AcceptWebSocketRequest(async p => { var socket = p.WebSocket; clientSockList.Add(socket); //进入一个无限循环,当web socket close是循环结束 while (true) { var buffer = new ArraySegment <byte>(new byte[1024]); var receivedResult = await socket.ReceiveAsync(buffer, CancellationToken.None);//对web socket进行异步接收数据 if (receivedResult.MessageType == WebSocketMessageType.Close) { await socket.CloseAsync(WebSocketCloseStatus.Empty, string.Empty, CancellationToken.None);//如果client发起close请求,对client进行ack break; } if (socket.State == System.Net.WebSockets.WebSocketState.Open) { string recvMsg = Encoding.UTF8.GetString(buffer.Array, 0, receivedResult.Count) + "来自服务器" + DateTime.Now; var recvBytes = Encoding.UTF8.GetBytes(recvMsg); var sendBuffer = new ArraySegment <byte>(recvBytes); await socket.SendAsync(sendBuffer, WebSocketMessageType.Text, true, CancellationToken.None); } } }); } }
/// <summary> /// 监听WebSocket /// </summary> /// <param name="context">HttpContext</param> /// <param name="userName">用户名称</param> public void Monitor(HttpContext context, string userName) { if (context.IsWebSocketRequest) { context.AcceptWebSocketRequest((c) => ProcessChat(c, userName)); } }
public void ProcessRequest(HttpContext context) { if (context.IsWebSocketRequest) { context.AcceptWebSocketRequest(new ChatWebsocket()); } }
public void ProcessRequest(HttpContext context) { //context.Response.AddHeader("Access-Control-Allow-Origin", "*"); if (context.IsWebSocketRequest || context.IsWebSocketRequestUpgrading) { #region CHECK ACCOUNT LOGIN accountInfo = Account.GetAccountInfo(context); if (accountInfo == null) { return; } #endregion ServerSocket dataServer = new ServerSocket(); dataServer.userData = new Server.Packet.Users() { userId = accountInfo.AccountId.ToString(), email = accountInfo.Email, userName = accountInfo.UserName, avatar = accountInfo.Avatar, token = accountInfo.Token, tokenOld = "" }; context.AcceptWebSocketRequest(dataServer.Receiver); } }
public void ProcessRequest(HttpContext context) { if (context.IsWebSocketRequest) { context.AcceptWebSocketRequest(new MicrosoftWebSockets()); } }
/// <summary> /// 入口 /// </summary> /// <param name="context"></param> public void ProcessRequest(HttpContext context) { if (context.IsWebSocketRequest) { context.AcceptWebSocketRequest(ChatManager.Start); } }
public void ProcessRequest(HttpContext context) { if (context.IsWebSocketRequest) { context.AcceptWebSocketRequest(DoRespond); } }
private static Dictionary <string, WebSocket> CONNECT_POOL = new Dictionary <string, WebSocket>(); //用户连接池 public void ProcessRequest(HttpContext context) { if (context.IsWebSocketRequest) { context.AcceptWebSocketRequest(ProcessChat); } }
public async Task ProcessRequest(HttpContext context) { if (context.IsWebSocketRequestUpgrading) { context.AcceptWebSocketRequest(GetBlockChainRequestHandler); } }
public void ProcessRequest(HttpContext context) { if (context.IsWebSocketRequest) { var jwToken = context.Request.QueryString["Bearer"]; context.AcceptWebSocketRequest(HandleWebSocket); } }
public void ProcessRequest(HttpContext context) { //Если запрос является запросом веб сокета if (context.IsWebSocketRequest) { context.AcceptWebSocketRequest(WebSocketRequest); } }