// 下载首包 private void DownloadFirstUpk() { state = STATE.DOWNLOAD_FIRST_ZIP; hotUI.HOT_InitDownloadFirst(); // 内存判断 if (PGameTools.GetStorageSize() < DownloadFirstMemorySize) { hotUI.OutOfMemory(DownloadFirstMemorySize); return; } var url = string.Format("{0}{1}/{2}/{3}", serverUrl, GetRouteRoot().TrimStart('/'), VersionInfo.BundleVersion, "first.upk"); var localPath = Path.Combine(Util.DataPath, "first.upk"); // 需要下载首包 if (download == null) { download = HotDownload.Create(); } download.Download(url, localPath, () => { RGLog.Log("首包开始下载"); }, () => { hotConfig.first_upk_download = HOT_STATE.SUCCEED; hotConfig.Save(); hotUI.HOT_DownloadFirstFinished(); //解首包 upk UnpackFirstUpk(); }, (progress) => { hotUI.HOT_SetDownloadFirstProgress(progress); }, (error) => { hotUI.HOT_DownloadFirstError(error, this); }); }