private void GiveBook() { // On vérifie que le questeur à réussi à tuer avec HonorableExecution if (QuestPlayer != null && HonorableExecution.GetSwingBonus(QuestPlayer) > 0) { QuestPlayer.Backpack.AddItem(new CounterAttackScroll()); } QuestPlayer = null; }
public override int GetAttackSpeedBonus() { int bonus = base.GetAttackSpeedBonus(); if (Core.SE) { /* * This is likely true for Core.AOS as well... both guides report the same * formula, and both are wrong. * The old formula left in for AOS for legacy & because we aren't quite 100% * Sure that AOS has THIS formula */ bonus += AosAttributes.GetValue(this, AosAttribute.WeaponSpeed); if (Spells.Chivalry.DivineFurySpell.UnderEffect(this)) { bonus += 10; } // Bonus granted by successful use of Honorable Execution. bonus += HonorableExecution.GetSwingBonus(this); if (DualWield.Registry.Contains(this)) { bonus += ((DualWield.DualWieldTimer)DualWield.Registry[this]).BonusSwingSpeed; } if (Feint.Registry.Contains(this)) { bonus -= ((Feint.FeintTimer)Feint.Registry[this]).SwingSpeedReduction; } TransformContext context = TransformationSpellHelper.GetContext(this); if (context != null && context.Spell is ReaperFormSpell reaperSpell) { bonus += reaperSpell.SwingSpeedBonus; } int discordanceEffect = 0; // Discordance gives a malus of -0/-28% to swing speed. if (SkillHandlers.Discordance.GetEffect(this, ref discordanceEffect)) { bonus -= discordanceEffect; } if (EssenceOfWindSpell.IsDebuffed(this)) { bonus -= EssenceOfWindSpell.GetSSIMalus(this); } if (bonus > 60) { bonus = 60; } } else if (Core.AOS) { bonus += AosAttributes.GetValue(this, AosAttribute.WeaponSpeed); if (Spells.Chivalry.DivineFurySpell.UnderEffect(this)) { bonus += 10; } int discordanceEffect = 0; // Discordance gives a malus of -0/-28% to swing speed. if (SkillHandlers.Discordance.GetEffect(this, ref discordanceEffect)) { bonus -= discordanceEffect; } } return(bonus); }