private void BackHome() { Destroy(stageGO); viewLoader.LoadViewName("HomeView"); HomeView homeView = viewLoader.CurrentView.GetComponent <HomeView>(); int areaNum = int.Parse(currentArea); homeView.Initialize(areaNum); }
void Awake() { if (Application.systemLanguage == SystemLanguage.Japanese) { Language.SwitchLanguage("JA"); } else { Language.SwitchLanguage("EN"); } CurrentView = GameObject.Find(firstViewName); HomeView homeView = CurrentView.GetComponent <HomeView>(); if (homeView != null) { int areaNum = 1; PlayerPrefs.SetInt(GameConstant.UNLOCK_PREFIX + "_" + areaNum, 1); homeView.Initialize(areaNum); } }