private void SetupOtherItems() { _soundManager = SoundManager.Instance; _soundManager.Initialize(); _screenFader = Fader.Instance; _screenFader.Initialize(Content, GameInfo.ScreenFadeInRate, GameInfo.ScreenFadeOutRate); // Set Initial Screen Status Before First Run _screenFader.SetSpriteColor(Color.Black); _screenFader.StartFadeOut(); _homeScreen.ResetScreen(); }