private void AddPattern(HolePattern NewHolePattern) { HolePatterns.Add(NewHolePattern); NewHolePattern.PropertyChanged += new PropertyChangedEventHandler(HolePattern_PropertyChanged); NewHolePattern.CollectionChanged += new NotifyCollectionChangedEventHandler(HolePattern_CollectionChanged); }
private void DeletePattern(HolePattern HolePatternToRemove) { HolePatterns.Remove(HolePatternToRemove); //RedrawScreen(); }